Latest News
Rocket League Production Update:
Just today, the last batch of text and artwork files have been delivered to our graphic artist David Lopez for final layout. David tells us layout 'shouldn't take too long' and after a few tweaks and the addition of an index we'll be ready for print. We have received many calls and emails showing interest in Rocket League throughout its production and are very thankful for everyone's patience as we get this game wrapped up! We will continue to send updates as the final steps of this project are complete. For information on Rocket League, please see the official Rocket League website at www.playusmaximus.com/rocketleague.
Dayton Ward and Kevin Dilmore Pen Rocket League Short Story:
We're proud to announce that Star Trek novelists Dayton Ward and Kevin Dilmore have written a Rocket League short story called, Enemy Unknown!. You can read their story now, by clicking here.
Rocket League Brings Spine-Tingling Thrills to KublaCon:
Well, we ran two different adventures of Rocket League at KublaCon recently: "The Mind Master" and "The Icy Terror on Europa". Both were well received and we had a blast as well. People seemed to like the easy system and looked forward to getting the game.
Rocket League Production Update:
Which brings us to when! Thank you all so much for the understanding and patience you've shown. Still, we can tell there are a lot of anxious people, based on the phone calls, emails, and convention goers asking when the game will be out. At this point, now that I (Daniel) have blown it on several estimates, I'm reluctant to give any more! However, I feel quite certain that we're very close. Steady progress is being made each day (I just completed some of the art tonight in fact), and the bulk is done. I'll be sure and continue to place some special features and other info on the site as we get closer, as a bonus to those who check back and are waiting. By the way, even though most of the best stuff I'm trying to save for the book itself, some of the bits and info you see here and on our forums won't be found anywhere else!
New Special Feature Added:
Meet Rocket League's Security Robot in the latest Special Feature!
Rocket League Production Update:
Work is progressing each day on Rocket League, and we seem to be over the largest portion of the "hump" so to speak. Just working on some last minute bits and pieces, but we're reluctant to nail down a definite time, given that all sorts of previous events slowed us up. There are some really neat bits of content and art in these last portions of the production that weren't anticipated earlier on, so in a way I'm thankful for this time.
The response and interest we're getting for Rocket League has really been something! Be sure to tell your friends, post on forums, and make it known to others that this game is coming soon. Since we're such a small company, we don't have the marketing engine to get the word out like the larger companies, so anything you can do to help spread the word early is a great help to us, and ensures a larger pool of players for you to interact with.
Some other neat options for the Rocket League universe outside the RPG might be a possibility too it seems, but I won't go into more on that just yet. In the meantime, be sure to check out our new timeline special feature on the Rocket League homepage!
Rocket League Production Update:
Well our lead artist and writer (DT Strain) has now recovered after a bout of the shingles. That slowed us down a couple of weeks but production is pumping along nicely now. Layout artist David Lopez is doing the layout for the first several chapters while Daniel finishes up bits and pieces of art needed in the latter ones. While our production has run long, the printer we've chosen looks to be able to put out prints in about half the time we were planning on so that helps. Lots of folks at the conventions have seemed very excited and anxious, but at the same time patient and wanting us to "do it right" so that's what we're doing.
Catch us at KublaCon 2005 and PolyCon 2005:
We'll be running some sessions of both Rocket League and Smugglers of the Galaxy at both of these conventions so if you're in the neighborhood, please drop by! (link to KublaCon site) (link to PolyCon site)
Rocket League Played at DundraCon:
Two sessions of Rocket League, "The Icy Terror from Beyond Europa" and "The Mind Master" were played at DundraCon! Check out our Dundracon convention report in the Latest News section of the Playus Maximus website for more detail (click here).
Rocket League Production Update:
Our workload has been considerable for such a small company (with day jobs no less). With all the graphics and such, finishing up Rocket League has been quite a challenge. So, to help things along, we've brought on another artist to the team: David Lopez. David is a highly experienced and skilled graphic artist who will be handling the page layout for Rocket League. This should free up Daniel to finish the maps and illustrations, and hopefully get Rocket League out fairly soon. David has a graphic design business and his company site is at www.adplanetcreative.com. We know a lot of our fans are looking forward to Rocket League and we thank you all for your patience!
Sneak Peek at DundraCon:
For those in Northern California, if you can make DundraCon this weekend, we'll be running two different Rocket League adventures, as a special sneak peek!
New Artwork &
Special Feature:
As promised, we're adding some more
special features as we complete material. This one is the Avianars.
The artwork for them can be found in the special feature section and the artwork
section.
Get Your Rocket
League T-Shirt:
Now you can have your very own Rocket League T-shirt - Visit our cafe press
shop Playus Maximus Gear to order today!